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New Media Culture: Mediale Phänomene der Netzkultur

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Series:
Digitale Gesellschaft, Volume 5
Publisher:
 2015

Summary

The internet is a hotbed for medial phenomena such as digital realities, avatars, memes, transmedia storytelling, shitstorms, gamification, ultra fandom, big data, or hybrid forms of media that directly influence society, culture, and the economy. But how does web culture affect our daily perception of communication, working environments, social relationships, consumer products, and aesthetic designs? This volume assembles basic approaches to the medial realizations of digital cultures, and allows students and teachers – but also professionals – of different disciplines to rethink, extend, and question them.

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Bibliographic data

Edition
1/2015
Copyright Year
2015
ISBN-Print
978-3-8376-2907-1
ISBN-Online
978-3-8394-2907-5
Publisher
transcript, Bielefeld
Series
Digitale Gesellschaft
Volume
5
Language
German
Pages
302
Product Type
Edited Book

Table of contents

ChapterPages
  1. Frontmatter Full access Pages 1 - 4
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  2. Inhalt Full access Pages 5 - 6
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  3. Vorwort. Mediale Phänomene der Netzkultur No access Pages 7 - 10
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  4. Digitale Medientheorien No access Pages 11 - 28
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  5. Memes No access Pages 29 - 50
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  6. Avatars No access Pages 51 - 66
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  7. Selfies und Selfie Sticks No access Pages 67 - 82
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  8. Linked No access Pages 83 - 96
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  9. Net Smart No access Pages 97 - 106
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  10. Partizipative Kultur No access Pages 107 - 124
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  11. Shitstorms No access Pages 125 - 142
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  12. Netiquette No access Pages 143 - 162
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  13. Always on No access Pages 163 - 180
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  14. Medienrealität(en) No access Pages 181 - 194
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  15. Ultra-Fandom No access Pages 195 - 216
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  16. Gamification No access Pages 217 - 236
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  17. Transmedia Storytelling No access Pages 237 - 256
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  18. Big Data No access Pages 257 - 280
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  19. Mensch-Medien-Hybride No access Pages 281 - 296
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  20. Autorinnen und Autoren No access Pages 297 - 299
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  21. Backmatter No access Pages 300 - 302
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