Cover of book: Paradoxes of Interactivity
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Paradoxes of Interactivity

Perspectives for Media Theory, Human-Computer Interaction, and Artistic Investigations
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Publisher:
 2015

Keywords



Bibliographic data

Edition
1/2015
Copyright Year
2015
ISBN-Print
978-3-89942-842-1
ISBN-Online
978-3-8394-0842-1
Publisher
transcript, Bielefeld
Series
Kultur- und Medientheorie
Volume
0
Language
English
Pages
344
Product Type
Edited Book

Table of contents

ChapterPages
  1. FrontmatterPages 1 - 5
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  2. ContentsPages 6 - 7
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  3. The Co-Evolution of Humans and Machines: A Paradox of InteractivityPages 8 - 23
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  4. Does the Body Disappear? A Comment on Computer Generated SpacesPages 26 - 43
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  5. Transparency and Opacity: Interface Technology of Mediation in New Media ArtPages 44 - 61
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  6. Where the Action is: Distributed Agency between Humans, Machines, and ProgramsPages 62 - 91
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  7. Surface, Interface, Subface: Three Cases of Interaction and One ConceptPages 92 - 109
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  8. Double Cross Playing Diamonds: Understanding Interactivity in/between Bigraphs and DiamondsPages 110 - 139
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  9. Where Art and Science Meet (or Where They Work at Cross-PurposesPages 142 - 159
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  10. Time, Magma, Continuity: Some Remarks on In-Formation and the Fabrication of "Poiesis"Pages 160 - 173
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  11. Implications of UnfoldingPages 174 - 191
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  12. UNORTKATASTER: An Urban Experiment Towards Participatory Media DevelopmentPages 192 - 217
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  13. Modelling and Analysing Expressive Gesture in Multimodal SystemsPages 218 - 247
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  14. Interaction Computer Dance: The Resonance Paradigm 1900/2000Pages 250 - 265
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  15. Staging of the Thinking Space: From Immersion to Performative PresencePages 266 - 281
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  16. From Interactive Live Electronic Music to New Media ArtPages 282 - 297
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  17. Extending the Musical Experience: From the Physical to the Digital and BackPages 298 - 325
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  18. Virtual Musical Instruments and Robot Music PerformancesPages 326 - 335
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  19. Authors'' BiographiesPages 336 - 344
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