Digital Media
Technological and Social Challenges of the Interactive World- Editors:
- |
- Publisher:
- 2011
Summary
Digital media has exploded over the past quarter century, and in particular the past decade. As varieties of digital media multiply, scholars are beginning to examine its origins, organization, and preservation, which present new challenges compared to traditional media. To examine issues from multiple perspectives, experts were invited to an invitation-only workshop on digital media. The participants were carefully chosen to represent a variety of backgrounds and perspectives, ranging from humanities and fine arts to communication theory. The papers collected here are the results of that workshop.
Digital Media: Technological and Social Challenges of the Interactive World is organized in four parts, each representing a different perspective on digital media: preservation, humanities, organizational, and historical. The section on preservation considers the problems of archiving digital media for long-term preservation; the humanities section offers a human-centered view of digital media, focusing on the interaction between technological changes and cultural practices; the section dealing with organization goes beyond the study of digital artifacts in isolation to consider the context, collection, and arrangement of objects; and the historical section examines how our perspectives on digital media have changed over time, looking at how issues such as the digital divide and digital production have changed as technology has changed.
The wealth of varied perspectives in Digital Media provides new light on this topic, beyond the media studies viewpoint that is the most common way of engaging these topics. This collection will be a valuable addition for students and faculty in information studies, communication studies, rhetoric, new media, and more.
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Bibliographic data
- Copyright year
- 2011
- ISBN-Print
- 978-0-8108-8196-9
- ISBN-Online
- 978-0-8108-8197-6
- Publisher
- Rowman & Littlefield, Lanham
- Language
- English
- Pages
- 238
- Product type
- Edited Book
Table of contents
- Contents No access
- Introduction No access
- Chapter 1. Memento Mundi: Are Virtual Worlds History? No access
- Chapter 2. Collecting the Artifacts of Participation: Videogame Players, Fan-Boys, and Individual Models of Collection No access
- Chapter 3. Prim Drift, CopyBots, and Folk Preservation: Three Copyright Parables about Art in the Digital Age No access
- Chapter 4. Digital Copies and a Distributed Notion of Reference in Personal Archives No access
- Chapter 5. Organization as Expression: Classification as Digital Media No access
- Chapter 6. Personal Theory: A Method for Humanities Scholarship in a New Media Moment No access
- Chapter 7. Empowering U.S. Citizens through Access to Information Technology and Digital Media: Henry Jenkins Meets Larry Snyder No access
- Chapter 8. The Impact of New Media on Musical Creativity No access
- Chapter 9. The Digital Humanities and Technocultural Innovation No access
- Index No access Pages 227 - 234
- About the Contributors No access Pages 235 - 238





