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Communicatio Socialis (ComSoc)

Zeitschrift für Ethik der Medien und der digitalen Gesellschaft
Editors:
Prof. Dr. Klaus-Dieter Altmeppen, Prof. Dr. Susanna Endres, Prof. Dr. Alexander Filipović, Dr. Renate Hackel-de Latour, Prof. Dr. Annika Sehl
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
Wedding photography today is characterized by a highly conventionalized visual language. It is often difficult to tell from the pictures whether the ceremony was religious or civil. If the difference levels off, the question arises as to which norms...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
This paper explores the ethical challenges associated with the production and consumption of Internet memes. Key issues such as the mainstreaming of extreme positions, the reproduction of social inequalities, deliberate exclusion processes, and the...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 4
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Volume 57 (2024), Issue 4
The interaction between the church, church actors and church media has always been exciting and sometimes tense. Based on current developments at Cologne’s Domradio, this essay reflects on the question of the (in)dependence of church media,...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Online gaming platforms play a central role in racially motivated mass shootings worldwide. In order to critically reflect on this phenomenon, the article outlines the everyday cultural impact of computer games and the various dimensions and...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Video games are full of religious elements: a blessing for the avatar here, a priest figure in the temple there. Studying this can not only provide fruitful insights into video game worlds, but also allows exciting conclusions to be drawn about the...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Digital gaming has become a central aspect of mediatized lifeworlds and has a significant impact on media culture and society. This paper argues the case for recognizing digital gaming as an integral part of the media landscape and understanding its...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Between 2018 and 2022, the “Stärker mit Games” (“Stonger with Games”) initiative provided over 12 000 children and young people with cultural education through the employment of digital games. With the sequel “Stärker mit Games 2”, the...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Political guidelines and social movements such as Fridays for Future are forcing companies to take a closer look at the issue of sustainability. This also applies to media companies, which have a dual responsibility in terms of sustainability and...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Computer and video games have been an essential part of the entertainment market for around 50 years. Their core components seem to be death events. Dying and killing, celebrated in rankings, are unreflected in terms of content; without compassion,...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
The article sheds light on barriers for young people with disabilities in digital game worlds based on the project “InGame - Inclusive Media Education with Digital Games”. Digital games are an important part of peer and youth culture, but not...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
The gaming industry has developed into a significant economic sector in recent years. Even years after the coronavirus boom, sales in the video games industry continue to grow. Most recently, according to the industry association Game, to around 10...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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Cover of Volume: Communicatio Socialis (ComSoc) Volume 57 (2024), Issue 3
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Volume 57 (2024), Issue 3
This year marks the 100th anniversary of radio preaching. This article looks at the beginnings of radio history and shows how religious contributions have been broadcast on the radio since 1924. Using various sources, including historical radio...
Nomos Verlagsgesellschaft mbH & Co. KG, Baden-Baden 2024
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