The Exhibition and Experience Design Handbook
- Autor:innen:
- Verlag:
- 2023
Zusammenfassung
Today’s multi-modal, participatory exhibitions and attractions are bound by a desire to convey information, excite the viewer and create social and narrative experiences. Without design at the helm and employed effectively, these experiential moments would not become lasting memories that inform and inspire an increasingly sophisticated audience.
This full-color illustrated handbook, based on the author’s research and expertise as an exhibition designer, educator, and critic, is the first title to simultaneously
explain how to design exhibitions and attractions successfully;
contextualize contemporary exhibition design practice through its historical and theoretical underpinnings;
elevate understanding of one of the most rapidly evolving and trans-disciplinary creative disciplines;
illuminate exhibition design’s contributions to the expanding global market for civic, cultural, commercial and entertainment experiences; and
reframe the exhibition design process using a set of recurring tropes and the methods they employ, making this book distinct from other practice-based, museological or commercially-driven titles.
This full-color book with over 250 photographs and drawings uses real-world examples, museum and exhibition design studio profiles, historical and contemporary voices, and draw on the author’s own creative practice and exhibition making experience, as well as contributions from his extensive network of international museum, attraction, and design professionals.
The author introduces a new methodology for understanding exhibition and experience design. One that elevates understanding of one of the most rapidly evolving and trans-disciplinary creative disciplines.
Twelve easy-to-follow illustrated chapters introduce a set of reoccurring exhibition design conventions or “tropes” that are omnipresent in exhibition making and can be used to chart a new methodology for understanding exhibition design and its process.
Schlagworte
Publikation durchsuchen
Bibliographische Angaben
- Copyrightjahr
- 2023
- ISBN-Print
- 978-1-5381-5798-5
- ISBN-Online
- 978-1-5381-5799-2
- Verlag
- Rowman & Littlefield, Lanham
- Sprache
- Englisch
- Seiten
- 281
- Produkttyp
- Monographie
Inhaltsverzeichnis
- Contents Kein Zugriff
- Acknowledgments Kein Zugriff
- Preface: Introduction Designer’s Toolbox: Timeline Kein Zugriff
- Chapter 1: Streaker, Stroller, Studier Designer’s Toolbox: People Kein Zugriff Seiten 14 - 35
- Chapter 2: Once Upon a Timeline Designer’s Toolbox: Narrative Kein Zugriff Seiten 36 - 55
- Chapter 3: Exit Through the Gift Shop Designer’s Toolbox: Journey Kein Zugriff Seiten 56 - 75
- Chapter 4: Popup and Modular Designer’s Toolbox: Form Kein Zugriff Seiten 76 - 95
- Chapter 5: “Wow” Moment Designer’s Toolbox: Spectacle Kein Zugriff Seiten 96 - 113
- Chapter 6: Beyond the White Cube Designer’s Toolbox: Atmosphere Kein Zugriff Seiten 114 - 133
- Chapter 7: Hanging Salon-Style Designer’s Toolbox: Staging Kein Zugriff Seiten 134 - 153
- Chapter 8: Trapped in Glass Boxes Designer’s Toolbox: Constraints Kein Zugriff Seiten 154 - 173
- Chapter 9: Wraparound Worlds Designer’s Toolbox: Immersion Kein Zugriff Seiten 174 - 195
- Chapter 10: Smoke and Mirrors Designer’s Toolbox: Wonder Kein Zugriff Seiten 196 - 217
- Chapter 11: Tombstones and Texts Designer’s Toolbox: Communication Kein Zugriff Seiten 218 - 237
- Chapter 12: Hands-on, Minds-on Designer’s Toolbox: Learning Kein Zugriff Seiten 238 - 260
- Afterword—Call to Action Kein Zugriff Seiten 261 - 262
- Appendix/Bibliography Kein Zugriff Seiten 263 - 266
- Index Kein Zugriff Seiten 267 - 280
- About the Author Kein Zugriff Seiten 281 - 281





