@book{2017:clash_of_realities:clash_of_r, title = {Clash of Realities 2015/16}, year = {2017}, note = {Digital games as transmedia works of art – Games as social environments – The aesthetics of play – Digital games in pedagogy – Cineludic aesthetics – Ethics in games – these were some of the important and fascinating topics addressed during the international research conference "Clash of Realities" in 2015 and 2016 by more than a hundred international speakers, academics as well as artists. This volume represents the best contributions – by, inter alia, Janet H. Murray, David OReilly, Eric Zimmerman, Thomas Elsaesser, Lorenz Engell, Susana Tosca, Miguel Sicart, Frans Mäyrä, and Mark J.P. Wolf.}, edition = {1}, publisher = {transcript}, address = {Bielefeld}, series = {Bild und Bit. Studien zur digitalen Medienkultur}, volume = {5}, editor = {Clash of Realities} }