@book{2022:klevjer:what_is_th, title = {What is the Avatar?}, year = {2022}, note = {What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.}, edition = {1}, publisher = {transcript}, address = {Bielefeld}, series = {Game Studies}, volume = {3}, author = {Klevjer, Rune} }